Developer and publisher Smallthing Studios is proud to announce a major milestone for Simon the Sorcerer Origins. Since launch, the game has garnered widespread critical acclaim, earning multiple awards, high review scores, and enthusiastic praise from fans of both classic point-and-click adventures and newcomers to the genre.
To celebrate this success, the studio has released a brand-new Trailer, highlighting the many honors and glowing comments the game has received. The trailer offers a look at what reviewers and players love most—hand-painted visuals, modernized puzzle design, and a faithful revival of Simon’s unmistakable wit.
Alongside the trailer, Smallthing Studios has rolled out the first full patch, now live on every platform. This update focuses on polishing several visual and narrative details, further refining the experience based on community feedback.
Patch Notes – Live Today on All Platforms
Players can now choose their preferred graphics mode immediately upon launching the game.
Fixed visual elements in the Magic Lantern room that were not updating correctly.
Stone fragments and certain inscriptions now display properly and are easier to read.
This element now appears as intended.
Corrected several in-game camera shots that previously failed to update.
Resolved an issue that caused some of Mundus’ dialogue lines to play in the wrong order.
Fixed a rare game-blocking situation in Sordid’s Laboratory.
Based on player feedback, the soundtrack volume has been slightly increased—still safely balanced against dialogue.
The “Marathon Runner” trophy now unlocks correctly. Collectors can once again chase that Platinum!
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