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NETMARBLE SHOWCASES FIRST PUBLIC HANDS-ON DEMO FOR SOLO LEVELING: KARMA AT G-STAR 2025

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Netmarble, a leading developer and publisher of high-quality games, announced that its upcoming Roguelite Action RPG Solo Leveling: KARMA successfully held its first offline playable showcase at G-STAR 2025 in Busan, South Korea from November 13 to 16. Fans from around the world visited the Netmarble booth to experience the game’s hands-on demo for the first time, generating strong interest and positive reactions throughout the event.

During G-STAR 2025, players experienced two dedicated demo modes designed to highlight the game’s core combat loop. The “Time Attack Dungeon” encouraged fast-paced boss clearing that awards top-ranked participants with prizes, including UMPC devices, RTX 5060Ti graphics cards, and Razer gaming peripherals. 

The “Event Dungeon” showcased large-scale wave battles and was featured in live creator showdown sessions where each demonstrated varied weapon and Blessing builds. Both demo modes included boss encounters faithful to the original series.

Thousands of attendees played the hands-on demo, praising the title’s worldbuilding and impactful combat that can change the flow entirely depending on which weapons or Blessing upgrades are used.

“We are thrilled to present Solo Leveling: KARMA in a public, hands-on environment for the first time,” said Executive Producer Do Hyung Kwon from Netmarble Neo. “G-STAR 2025 allowed us to gather valuable feedback directly from players, and we will continue refining the experience as development progresses.”

Meanwhile, Solo Leveling: KARMA released a game opening animation in partnership with A-1 Pictures Inc., depicting Sung Jinwoo returning to the Dimensional Gap to begin his decades-long war against the Monarchs. A separate in-game PV was also published across Netmarble’s official channels.

Solo Leveling: KARMA expands the universe of the global hit anime series with a new storyline set in the Dimensional Gap, where Sung Jinwoo endures a prolonged conflict among Monarchs. Players recover fragments of his lost memories to restore the Broken Cup of Reincarnation, driving both narrative progression and gameplay challenge.

Featuring isometric hack-and-slash combat, the game allows players to adapt their combat style through different types of weapons across daggers, scythes, and bows, supported by responsive evasion and counters. Through the strategic “Blessing” system, players can customize builds, while iconic Shadows like Igris can be summoned to execute powerful coordinated attacks. The game was first introduced globally via an exclusive teaser trailer at Anime Expo 2025.

Solo Leveling: KARMA is currently in development for mobile and PC, offering accessible action gameplay and deep replayability through roguelite progression systems. 

 

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